Darkness Risen

Yumfla - Breaking News
Garrison Officer Assassinated

This just in. We have a developing story from the Yumfla city square. Commander Jarris, an imperial officer in charge of the liason between Moff Katanka and the Yumfla Civil Authority, is dead, in what appears to be a daring daylight assassination involving two rogue Jedi and as yet unknown co-conspirators.

“I saw them Jedi jump at Jarris with they laser-swords. Then that yonder building seemed to turn into one giant blaster! Next thing I knew, grenades was flying and troopers was fallin’ left an’ right.” This eyewitness report was from local fisherman Jethro Beluuba, who immigrated from Tatooine during the height of the Clone Wars.

We’ve had no comment from Imperial Officials as of yet, other than to say that the pursuit and investigation will be thorough.

This is Fareeka Delann, reporting for Yumfla News Agency.

Crime somtimes pays
and somtimes it dosent

It’s an interesting thing being on the other side. Just a few years ago I supported the republic in its war against the separatists. Now I do favors for crime lords so I can gain the money and power necessary to protect my family from the Republic.

We have taken on a job for a local crime boss on Susevfi. It went well but we will see if it leads to real information on our quarry. I don’t know what spirit of the Force guided us together but whatever did it should be thanked. I may not know these sentient’s well but already they have proven to be valuable partners.

Felucian Rescue
Natives, Mushrooms and Rancors, oh my!

We’re on our way back from our missions to Felucia, with Admiral Varth in hand, per our benefactor’s request. We’ll rendevous with one of our benefactor’s capital ships when we get out of hyperspace, for security reasons. Mostly I’m lookin’ forward to the credits; I got shot way more times than I would like on this trip.

Felucia’s quite the savage land, close to nature, and not always in a good way. Fungi are the dominant life form, with complete mushroom forests; the canopy was 20 meters up in places. Captain OKeefe got our transport shot up a bit by a Star Destroyer when we arrived in system; forcing us down half a day or so from the prison facility. Didn’t have much choice other than hoof it in while she and Crash got the Banshee repaired.

Cera was able to guide us through most of the dangers of this fungus jungle, despite never setting foot on this planet before. About halfway to the prison, we came across a hidden village of natives, complete with an ex-Sepratist (name of Vazus Mandrake) that was adopted by the tribe of Felucians. With Vazus to translate, we were able to ingratiate ourselves to the locals, mostly by promising to blow the prison comm center up, but also by Pakdar and Dirk treating a disease that was ravaging the native younglings. Scored ourselves a nice bomb and a guide. If an imperial scout hadn’t come across the village, all would be been well. As it turns out, we had to give chase. On Kybucks. Let’s just say we had to learn REAL fast. And oh yeah, someone remind me to get farther away from dying rancors next time. To keep a long story a little less long, we killed him and made our way to the prison.

We dealt with some stormtroopers manning a comm station near the prison, and made our way in through a drain. Turns out the Empire (in all its loveliness) was experimenting on the Felucians, mutating them into some sort of soldier/monster. We had to kill a couple of them and the sick bastard that was making them, and then we made our way through the facility. I’m pretty sure the Empire wasn’t expecting us, because the infiltration when pretty well. We liberated our target, and tried to go back out the way we came in. No dice; an AT-ST and a bunch of troops were looking for us; our guide didn’t make it.

So we took our target and a few other prisoners up the turbolift to the second level. We wasted the officer in charge and a few more of his “pets,” finally making our way to the roof for a quick escape thanks to Captain OKeefe.

Seems like a good crew so far; I think I’ll stay a while yet.

Sel Zonn Station
The party finds adventure, and each other, in helping a desperate agent of the Organas.

Sel Zonn Station, Brentaal system. Not much to say about it, just a place to go to to get where you’re really going. I found myself having a drink in a run down bar in a run down section of the station, the kind of spot where non-humans only get somewhat harrassed, instead of outright oppressed. Keeping an eye of the Promenade, where a few vendors hawk there wares, I notice a couple folks eyeing the crowd, looking for something, or someone. Wouldn’t you know it, they found her. Maya was her name, as we found out after that scuffle. The agents drew their hold-outs, and more than one drinker decided to step in. Especially after the rather rough looking girl ran to a Mon Cal and pleaded for help. Surprising at it may seem these days, I saw four folks, two other humans (Dirk and Blaine), the Mon Cal (name of Pakdar), and a Gran (Cera Naaq) draw down as I slinked off into a dark corner.

The fight was over quick enough, and we finished off the agents and what must of been two pretty raw recruits to the stormtrooper legions. We gathered up Maya and what “liberated” stuff we could and hauled off to Maya’s hideout, in the recesses of the station. Turns out she was here at the behest of the Organa family, trying to pick up what would turn out to be a quite interesting package. We patched her up and headed out to her contact, some droid name of Switch.

Well, Switch turns out to be a protocol droid that fancies himself an up and coming crime lord. Not much more than an information broker thus far, useful nonetheless. After Pakdar dropped a few hundred credits on him, we got the info on this package, and what was in it: a covert agent of Organa, frozen in carbonite! It sounded like we didn’t have much time, so we took our leave of the droid. As we tried to set off, no less than seven thugs and a rival “crime lord” jumped us, trying to get at Switch. I got clocked with a vibro-axe during the fight, but not before taking a few of them with me. We were beat up pretty bad, but we took em out with Switch’s help and got ourselves patched up and on our way to get the package.

We made our way to the loading dock by way of Blue Deck, a humans only section which required the blue blood Mon Cal to act as Dirk’s servant to avoid harrassment by the Imperials. We figured it was just as well to keep a low profile, after all the damage we’d been doing. Turns out the Imps beat us there, and we loading the frozen agent when we got the drop on em. The officer and the first two stormtroopers went down quick; the second two and the one driving the speeder truck put some hurt on us. A burst from the speeders cannon put down Pakdar, I don’t know how the hell he survived; it was a bad hit. We finished em off and gathered up the package; a quick radio call to Maya got us picked up on a ship piloted by another Organa agent, a pilot by the name of Sirona Okeefe. She got us the heck outta there, and into hyperspace towards Alderaan.

After we docked in Alderaan, I met my first Senator. Turns out, he’s not an asshole. Even better, he had work for us. We’re headed to Felucia to rescue another yahoo for him, I don’t care much who it is … he’s paying 2000 credits a head for the job. Time to get my gear together for a trip; we head out soon.

Note to self: ask Pakdar for a loan, fish-boy seems to be made of credits.



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